[MITgcm-support] Computation time
goran at misu.su.se
Mon Mar 7 09:24:05 EST 2005
How do you use tiling to remove land points. Are there any code examples
where this is used or any written ducumentation?
> Hi Eli,
> The code computes over land points in general.
> For configurations with large numbers of points e.g. 1/6 and higher
> resolution globally you can use tiling to throw away regions with no land.
> For smaller configurations the overhead of skipping land points in do
> loops actually costs more than doing null computations, so that the
> shortest time to solution comes with computing that includes land.
> What size of problem are you running and how long are your runs taking?
> eliyahu biton wrote:
>> Hello everyone!
>> I just want to be sure, is the computation time for 'land grid point'
>> (those indicated by zero values within the bathimetry file) the same as
>> the 'sea grid point' ?
>> And if so what can I do to reduce this computation time of these 'land
>> grid point' ?
>> Thanks Eli
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